Generally in a Souls game, you know that on the path forward, it’s unlikely that you’re going to run into something that’s completely impossible for you to beat. Once we’d entered the world, spoken to the NPC and had a look around, we were struck, and frankly overwhelmed, by where to go next. They’ll also point you in the direction of your main objective, although not with a large exclamation point flashing somewhere in the distance, a faint wisp of golden light aims in the general direction of your next foe. The bonfires, in Elden Ring called sites of grace, also provide respite from the brutal enemies that populate the world, allowing you to replenish your health and refill your various flasks. You can also choose to wait until another point in the day/night cycle, something that didn’t have much effect during our preview, but the possibilities of what a team like FromSoftware could do with such a mechanic are really intriguing. Returning from the Souls series are the bonfires at which you can level up, arrange your abilities and manage other aspects of your character. If that sounds like the opening to The Legend of Zelda: Breath of the Wild, then you’ve grasped exactly what FromSoftware is trying to tell you. The music swells, the landscape opens in front of you, and you see castles and glowing trees dominate the skyline. It’s here, when you enter The Lands Between for the first time, that FromSoftware reinforces just how much of an open-world game this is. Watch on YouTube Subscribe to VGC on YouTube You can skip this on future visits to The Lands Between, heading straight for the imposing door that stands in front of you. There’s a small off-shoot of the cave which serves as a tutorial, a helpful reminder even for those who’ve suffered the journey from Anor Londo to Yharnam. A genuine attempt at an open-world version of the series, and from what we’ve played, it pulls it off spectacularly.Įlden Ring begins with the player finding themselves in a dark cave, seemingly an intentional move to give the player a bit of comfort before their preconceived notions about the genre are challenged. The journey was always meaningful and bespoke.Įlden Ring provides the Dark Souls formula with its biggest challenge yet. Sure, if you looked into the distance and saw an imposing castle, chances were you were going to find your way there eventually, but in order to get there, you’d have to fight through caverns, bogs and towns littered with the undead. That’s why the Dark Souls series felt like such a revelation. Vast maps that would take an age to traverse, with little of consequence along the way. That timeless cliche is emblematic of open-world game design that dominated much of the last generation. An epic drama in which the various thoughts of the characters intersect in the Lands Between.“You see that mountain? You can go there”. You can develop your character according to your play style, such as increasing your muscle strength to become a strong warrior, or mastering magic.Ī multilayered story told in fragments. In addition to customizing the appearance of your character, you can freely combine the weapons, armor, and magic that you equip. As you explore, the joy of discovering unknown and overwhelming threats await you, leading to a high sense of accomplishment. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.Ī vast world where open fields with a variety of situations and huge dungeons with complex and three-dimensional designs are seamlessly connected. For some, Elden Ring may play it too close to From Software's lineage but for fans that are eager for Miyazaki and Martin's signature collaboration, Elden Ring represents the very best of the genre and I can't wait to see what other surprises the open-world holds.Įlden Ring launches on February 25th on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox One worldwide. The mystery of Elden Ring is finally unleashed on the world and it won't be much longer for fans to take part in this weekend's network test. Our own Kai had the chance to try out Elden Ring, highlighting how the game will represent the very best of the genre, despite it not being too different from the studio's previous titles.
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